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use std::marker::PhantomData;
use std::mem;
use std::ops::Range;
use std::sync::Arc;
use std::sync::Mutex;
use std::sync::Weak;
use smallvec::SmallVec;
use buffer::sys::BufferCreationError;
use buffer::sys::SparseLevel;
use buffer::sys::UnsafeBuffer;
use buffer::sys::Usage;
use buffer::traits::AccessRange;
use buffer::traits::Buffer;
use buffer::traits::GpuAccessResult;
use buffer::traits::TypedBuffer;
use command_buffer::Submission;
use device::Device;
use instance::QueueFamily;
use memory::pool::AllocLayout;
use memory::pool::MemoryPool;
use memory::pool::MemoryPoolAlloc;
use memory::pool::StdMemoryPool;
use sync::Sharing;
use OomError;
#[derive(Debug)]
pub struct DeviceLocalBuffer<T: ?Sized, A = Arc<StdMemoryPool>> where A: MemoryPool {
inner: UnsafeBuffer,
memory: A::Alloc,
queue_families: SmallVec<[u32; 4]>,
latest_submission: Mutex<LatestSubmission>,
marker: PhantomData<Box<T>>,
}
#[derive(Debug)]
struct LatestSubmission {
read_submissions: SmallVec<[Weak<Submission>; 4]>,
write_submission: Option<Weak<Submission>>,
}
impl<T> DeviceLocalBuffer<T> {
#[inline]
pub fn new<'a, I>(device: &Arc<Device>, usage: &Usage, queue_families: I)
-> Result<Arc<DeviceLocalBuffer<T>>, OomError>
where I: IntoIterator<Item = QueueFamily<'a>>
{
unsafe {
DeviceLocalBuffer::raw(device, mem::size_of::<T>(), usage, queue_families)
}
}
}
impl<T> DeviceLocalBuffer<[T]> {
#[inline]
pub fn array<'a, I>(device: &Arc<Device>, len: usize, usage: &Usage, queue_families: I)
-> Result<Arc<DeviceLocalBuffer<[T]>>, OomError>
where I: IntoIterator<Item = QueueFamily<'a>>
{
unsafe {
DeviceLocalBuffer::raw(device, len * mem::size_of::<T>(), usage, queue_families)
}
}
}
impl<T: ?Sized> DeviceLocalBuffer<T> {
pub unsafe fn raw<'a, I>(device: &Arc<Device>, size: usize, usage: &Usage, queue_families: I)
-> Result<Arc<DeviceLocalBuffer<T>>, OomError>
where I: IntoIterator<Item = QueueFamily<'a>>
{
let queue_families = queue_families.into_iter().map(|f| f.id())
.collect::<SmallVec<[u32; 4]>>();
let (buffer, mem_reqs) = {
let sharing = if queue_families.len() >= 2 {
Sharing::Concurrent(queue_families.iter().cloned())
} else {
Sharing::Exclusive
};
match UnsafeBuffer::new(device, size, &usage, sharing, SparseLevel::none()) {
Ok(b) => b,
Err(BufferCreationError::OomError(err)) => return Err(err),
Err(_) => unreachable!()
}
};
let mem_ty = {
let device_local = device.physical_device().memory_types()
.filter(|t| (mem_reqs.memory_type_bits & (1 << t.id())) != 0)
.filter(|t| t.is_device_local());
let any = device.physical_device().memory_types()
.filter(|t| (mem_reqs.memory_type_bits & (1 << t.id())) != 0);
device_local.chain(any).next().unwrap()
};
let mem = try!(MemoryPool::alloc(&Device::standard_pool(device), mem_ty,
mem_reqs.size, mem_reqs.alignment, AllocLayout::Linear));
debug_assert!((mem.offset() % mem_reqs.alignment) == 0);
try!(buffer.bind_memory(mem.memory(), mem.offset()));
Ok(Arc::new(DeviceLocalBuffer {
inner: buffer,
memory: mem,
queue_families: queue_families,
latest_submission: Mutex::new(LatestSubmission {
read_submissions: SmallVec::new(),
write_submission: None,
}),
marker: PhantomData,
}))
}
}
impl<T: ?Sized, A> DeviceLocalBuffer<T, A> where A: MemoryPool {
#[inline]
pub fn device(&self) -> &Arc<Device> {
self.inner.device()
}
#[inline]
pub fn queue_families(&self) -> Vec<QueueFamily> {
self.queue_families.iter().map(|&num| {
self.device().physical_device().queue_family_by_id(num).unwrap()
}).collect()
}
}
unsafe impl<T: ?Sized, A> Buffer for DeviceLocalBuffer<T, A>
where T: 'static + Send + Sync, A: MemoryPool
{
#[inline]
fn inner(&self) -> &UnsafeBuffer {
&self.inner
}
#[inline]
fn blocks(&self, _: Range<usize>) -> Vec<usize> {
vec![0]
}
#[inline]
fn block_memory_range(&self, _: usize) -> Range<usize> {
0 .. self.size()
}
fn needs_fence(&self, _: bool, _: Range<usize>) -> Option<bool> {
Some(false)
}
#[inline]
fn host_accesses(&self, _: usize) -> bool {
false
}
unsafe fn gpu_access(&self, ranges: &mut Iterator<Item = AccessRange>,
submission: &Arc<Submission>) -> GpuAccessResult
{
let queue_id = submission.queue().family().id();
if self.queue_families.iter().find(|&&id| id == queue_id).is_none() {
panic!("Trying to submit to family {} a buffer suitable for families {:?}",
queue_id, self.queue_families);
}
let is_written = {
let mut written = false;
while let Some(r) = ranges.next() { if r.write { written = true; break; } }
written
};
let mut submissions = self.latest_submission.lock().unwrap();
let dependencies = if is_written {
let write_dep = mem::replace(&mut submissions.write_submission,
Some(Arc::downgrade(submission)));
let read_submissions = mem::replace(&mut submissions.read_submissions,
SmallVec::new());
let list = read_submissions.into_iter()
.chain(write_dep.into_iter())
.filter_map(|s| s.upgrade())
.collect::<Vec<_>>();
list
} else {
submissions.read_submissions.push(Arc::downgrade(submission));
submissions.write_submission.clone().and_then(|s| s.upgrade()).into_iter().collect()
};
GpuAccessResult {
dependencies: dependencies,
additional_wait_semaphore: None,
additional_signal_semaphore: None,
}
}
}
unsafe impl<T: ?Sized, A> TypedBuffer for DeviceLocalBuffer<T, A>
where T: 'static + Send + Sync, A: MemoryPool
{
type Content = T;
}