Struct vulkanalia_sys::ShaderStatisticsInfoAMD
source · [−]#[repr(C)]pub struct ShaderStatisticsInfoAMD {
pub shader_stage_mask: ShaderStageFlags,
pub resource_usage: ShaderResourceUsageAMD,
pub num_physical_vgprs: u32,
pub num_physical_sgprs: u32,
pub num_available_vgprs: u32,
pub num_available_sgprs: u32,
pub compute_work_group_size: [u32; 3],
}Expand description
Fields
shader_stage_mask: ShaderStageFlagsresource_usage: ShaderResourceUsageAMDnum_physical_vgprs: u32num_physical_sgprs: u32num_available_vgprs: u32num_available_sgprs: u32compute_work_group_size: [u32; 3]Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl RefUnwindSafe for ShaderStatisticsInfoAMD
impl Send for ShaderStatisticsInfoAMD
impl Sync for ShaderStatisticsInfoAMD
impl Unpin for ShaderStatisticsInfoAMD
impl UnwindSafe for ShaderStatisticsInfoAMD
Blanket Implementations
Mutably borrows from an owned value. Read more