Struct vulkanalia_sys::ShaderResourceUsageAMD
source · [−]#[repr(C)]pub struct ShaderResourceUsageAMD {
pub num_used_vgprs: u32,
pub num_used_sgprs: u32,
pub lds_size_per_local_work_group: u32,
pub lds_usage_size_in_bytes: usize,
pub scratch_mem_usage_in_bytes: usize,
}Expand description
Fields
num_used_vgprs: u32num_used_sgprs: u32lds_size_per_local_work_group: u32lds_usage_size_in_bytes: usizescratch_mem_usage_in_bytes: usizeTrait Implementations
Returns the “default value” for a type. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl RefUnwindSafe for ShaderResourceUsageAMD
impl Send for ShaderResourceUsageAMD
impl Sync for ShaderResourceUsageAMD
impl Unpin for ShaderResourceUsageAMD
impl UnwindSafe for ShaderResourceUsageAMD
Blanket Implementations
Mutably borrows from an owned value. Read more