#[repr(C)]pub struct SceAvPlayerTimedText {
pub languageCode: u32,
pub textSize: u16,
pub fontSize: u16,
pub position: SceAvPlayerTextPosition,
}Fields§
§languageCode: u32§textSize: u16§fontSize: u16§position: SceAvPlayerTextPositionTrait Implementations§
Source§impl Clone for SceAvPlayerTimedText
impl Clone for SceAvPlayerTimedText
Source§fn clone(&self) -> SceAvPlayerTimedText
fn clone(&self) -> SceAvPlayerTimedText
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceAvPlayerTimedText
impl Debug for SceAvPlayerTimedText
impl Copy for SceAvPlayerTimedText
Auto Trait Implementations§
impl Freeze for SceAvPlayerTimedText
impl RefUnwindSafe for SceAvPlayerTimedText
impl Send for SceAvPlayerTimedText
impl Sync for SceAvPlayerTimedText
impl Unpin for SceAvPlayerTimedText
impl UnwindSafe for SceAvPlayerTimedText
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)