#[repr(C)]pub struct SceAvPlayerTextPosition {
pub top: u16,
pub left: u16,
pub bottom: u16,
pub right: u16,
}Fields§
§top: u16§left: u16§bottom: u16§right: u16Trait Implementations§
Source§impl Clone for SceAvPlayerTextPosition
impl Clone for SceAvPlayerTextPosition
Source§fn clone(&self) -> SceAvPlayerTextPosition
fn clone(&self) -> SceAvPlayerTextPosition
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceAvPlayerTextPosition
impl Debug for SceAvPlayerTextPosition
impl Copy for SceAvPlayerTextPosition
Auto Trait Implementations§
impl Freeze for SceAvPlayerTextPosition
impl RefUnwindSafe for SceAvPlayerTextPosition
impl Send for SceAvPlayerTextPosition
impl Sync for SceAvPlayerTextPosition
impl Unpin for SceAvPlayerTextPosition
impl UnwindSafe for SceAvPlayerTextPosition
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)