pub struct MapLevelConfig {
pub map: Vec<Vec<i32>>,
pub floor: Vec<i32>,
pub walls: Vec<i32>,
pub layers: IndexMap<String, Vec<i32>>,
}Expand description
Описание НАДЗЕМНОГО уровня карты (level >= 1). Уровень 0 остаётся в
полях map/physicsStatic/layers — так карта старого формата
продолжает грузиться без единой правки.
Fields§
§map: Vec<Vec<i32>>Грид тайлов этого уровня; размерность обязана совпадать с map.
Значение 0 — пустота (уровня здесь нет, видно нижний).
floor: Vec<i32>Тайлы, по которым МОЖНО ездить на этом уровне (плита моста).
walls: Vec<i32>Тайлы-стены этого уровня (перила): блокируют движение и луч.
Тайл перил обычно входит и в floor — по нему нельзя ехать сквозь,
но он часть плиты и экранирует луч снизу.
layers: IndexMap<String, Vec<i32>>Рендер-слои этого грида (zIndex -> список тайлов). Клиентское поле, ядро его игнорирует.
Trait Implementations§
Source§impl Clone for MapLevelConfig
impl Clone for MapLevelConfig
Source§fn clone(&self) -> MapLevelConfig
fn clone(&self) -> MapLevelConfig
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for MapLevelConfig
impl<'de> Deserialize<'de> for MapLevelConfig
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for MapLevelConfig
impl RefUnwindSafe for MapLevelConfig
impl Send for MapLevelConfig
impl Sync for MapLevelConfig
impl Unpin for MapLevelConfig
impl UnsafeUnpin for MapLevelConfig
impl UnwindSafe for MapLevelConfig
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