#[non_exhaustive]pub struct ScatterVolumeItem {
pub volume: ScatterVolume,
pub settings: ItemSettings,
}Expand description
A participating-media volume submitted for one frame.
Wraps a ScatterVolume with
per-item settings (hidden, pick_id, opacity, selected, …). Push
these onto SceneFrame::scatter_volumes; no upload step is required.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.volume: ScatterVolumeThe volume definition (shape, density, colour, future parameters).
settings: ItemSettingsPer-item render settings (visibility, opacity, picking, selection).
Implementations§
Source§impl ScatterVolumeItem
impl ScatterVolumeItem
Sourcepub fn new(volume: ScatterVolume) -> Self
pub fn new(volume: ScatterVolume) -> Self
Visible item with default settings.
Trait Implementations§
Source§impl Clone for ScatterVolumeItem
impl Clone for ScatterVolumeItem
Source§fn clone(&self) -> ScatterVolumeItem
fn clone(&self) -> ScatterVolumeItem
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ScatterVolumeItem
impl RefUnwindSafe for ScatterVolumeItem
impl Send for ScatterVolumeItem
impl Sync for ScatterVolumeItem
impl Unpin for ScatterVolumeItem
impl UnsafeUnpin for ScatterVolumeItem
impl UnwindSafe for ScatterVolumeItem
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