pub struct AnimationPlugin { /* private fields */ }Expand description
A plugin that drives node transforms from keyframed animation tracks.
Runs in the [RuntimePhase::Animate] phase. Each frame it advances the
playhead by dt * speed and writes the interpolated transform for each
track via crate::TransformWriteback.
§Example
ⓘ
use viewport_lib::{AnimationPlugin, AnimationTrack, Keyframe, ViewportRuntime};
let mut anim = AnimationPlugin::new();
anim.add_track(AnimationTrack {
node_id: my_node,
keyframes: vec![
Keyframe { time: 0.0, transform: start_transform },
Keyframe { time: 2.0, transform: end_transform },
],
looping: true,
});
let runtime = ViewportRuntime::new().with_plugin(anim);Implementations§
Source§impl AnimationPlugin
impl AnimationPlugin
Sourcepub fn add_track(&mut self, track: AnimationTrack)
pub fn add_track(&mut self, track: AnimationTrack)
Add an animation track.
Sourcepub fn is_playing(&self) -> bool
pub fn is_playing(&self) -> bool
True if the plugin is currently advancing the playhead each step.
Trait Implementations§
Source§impl Default for AnimationPlugin
impl Default for AnimationPlugin
Source§impl RuntimePlugin for AnimationPlugin
impl RuntimePlugin for AnimationPlugin
Source§fn priority(&self) -> i32
fn priority(&self) -> i32
Numeric execution priority. Lower values run first. Use the constants
in
phase as base values and offset within a band if needed.Source§fn step(&mut self, ctx: &mut RuntimeStepContext<'_>)
fn step(&mut self, ctx: &mut RuntimeStepContext<'_>)
Called once per phase execution. Read more
Source§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
A stable name for this plugin, used to key per-plugin timing in
RuntimeStats. Defaults to the concrete type
name; override to disambiguate when several plugins share a type or to
give a friendlier label.Source§fn submit(&mut self, _ctx: &RuntimeStepContext<'_>)
fn submit(&mut self, _ctx: &RuntimeStepContext<'_>)
Called once per frame before the step loop, in priority order. Read more
Source§fn collect(&mut self, _ctx: &mut RuntimeStepContext<'_>)
fn collect(&mut self, _ctx: &mut RuntimeStepContext<'_>)
Called once per frame after the step loop, in priority order. Read more
Source§fn on_event(&mut self, _event: &RuntimeEvent, _ctx: &mut RuntimeStepContext<'_>)
fn on_event(&mut self, _event: &RuntimeEvent, _ctx: &mut RuntimeStepContext<'_>)
Called for each lifecycle event before the step loop.
Auto Trait Implementations§
impl Freeze for AnimationPlugin
impl RefUnwindSafe for AnimationPlugin
impl Send for AnimationPlugin
impl Sync for AnimationPlugin
impl Unpin for AnimationPlugin
impl UnsafeUnpin for AnimationPlugin
impl UnwindSafe for AnimationPlugin
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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The inverse inclusion map: attempts to construct
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Checks if
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
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