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WindField

Struct WindField 

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pub struct WindField { /* private fields */ }
Expand description

The CPU-side wind field. Holds the authoring values plus a running clock.

sample(world_pos) returns the same vector the GPU helper produces for a vertex at the same position, so spring bones, particles, and cloth see a consistent field.

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impl WindField

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pub fn new(authoring: WindAuthoring) -> Self

Build a field from authoring values, starting the clock at zero.

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pub fn set_authoring(&mut self, authoring: WindAuthoring)

Replace the authoring values. The clock is preserved so a runtime tweak does not snap the field discontinuously.

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pub fn authoring(&self) -> WindAuthoring

Current authoring values.

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pub fn advance(&mut self, dt: f32)

Advance the clock by dt seconds.

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pub fn reset(&mut self)

Reset the clock to zero. Authoring values are preserved.

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pub fn time(&self) -> f32

Current clock value.

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pub fn sample(&self, world_pos: Vec3) -> Vec3

Sample the wind at a world-space position. Matches the WGSL helper formula in crate::SHARED_WIND_WGSL.

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pub fn to_globals(&self) -> WindGlobals

Pack the field into the GPU uniform layout.

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pub fn to_slot_params(&self) -> [[f32; 4]; 4]

Pack the field into the four vec4<f32> slot-params words that the deformer body reads from deform_header.slot_params[slot * 4 .. + 4].

Layout:

  • [0] = (direction.x, direction.y, direction.z, base_strength)
  • [1] = (gust_strength, gust_frequency, spatial_density, time)
  • [2] / [3] are reserved for future use.

Trait Implementations§

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impl Clone for WindField

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fn clone(&self) -> WindField

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindField

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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