pub struct WindField { /* private fields */ }Expand description
The CPU-side wind field. Holds the authoring values plus a running clock.
sample(world_pos) returns the same vector the GPU helper produces for a
vertex at the same position, so spring bones, particles, and cloth see a
consistent field.
Implementations§
Source§impl WindField
impl WindField
Sourcepub fn new(authoring: WindAuthoring) -> Self
pub fn new(authoring: WindAuthoring) -> Self
Build a field from authoring values, starting the clock at zero.
Replace the authoring values. The clock is preserved so a runtime tweak does not snap the field discontinuously.
Current authoring values.
Sourcepub fn sample(&self, world_pos: Vec3) -> Vec3
pub fn sample(&self, world_pos: Vec3) -> Vec3
Sample the wind at a world-space position. Matches the WGSL helper
formula in crate::SHARED_WIND_WGSL.
Sourcepub fn to_globals(&self) -> WindGlobals
pub fn to_globals(&self) -> WindGlobals
Pack the field into the GPU uniform layout.
Sourcepub fn to_slot_params(&self) -> [[f32; 4]; 4]
pub fn to_slot_params(&self) -> [[f32; 4]; 4]
Pack the field into the four vec4<f32> slot-params words that the
deformer body reads from deform_header.slot_params[slot * 4 .. + 4].
Layout:
[0]=(direction.x, direction.y, direction.z, base_strength)[1]=(gust_strength, gust_frequency, spatial_density, time)[2]/[3]are reserved for future use.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for WindField
impl RefUnwindSafe for WindField
impl Send for WindField
impl Sync for WindField
impl Unpin for WindField
impl UnsafeUnpin for WindField
impl UnwindSafe for WindField
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