Functions§
- euler_
angles_ ⚠from_ quaternion - Converts a quaternion into euler angles (in radians). The euler angles are represented according to the Tait-Bryan formalism and applied in the Z-Y’-X“ order (where Z -> yaw, Y -> pitch, X -> roll).
- free_
euler_ ⚠angles_ memory - Free memory at the address of the euler angles pointer.
- new_
euler_ angles - Initialize euler angles from raw components and retrieve the C pointer to its address.