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pub struct TouchPoint {
    pub view_x: f32,
    pub view_y: f32,
    pub id: i32,
    pub source: Option<Box<EventSource>>,
}
Expand description

Represents a touch screen contact point, such as a finger. It is possible to retain a reference to a TouchPoint, and track changes to it over time.

Fields

view_x: f32

The X position of the touch, in view (stage) coordinates. This value is modified when the point moves.

view_y: f32

The Y position of the touch, in view (stage) coordinates. This value is modified when the point moves.

id: i32

An identifier unique to this touch.

source: Option<Box<EventSource>>

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

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