Struct components::widgets::ListView
source · [−]pub struct ListView {Show 16 fields
pub key: Key,
pub reverse: bool,
pub primary: bool,
pub shrink_wrap: bool,
pub padding: Box<dyn EdgeInsetsGeometry>,
pub item_extent: f32,
pub prototype_item: Box<dyn Widget>,
pub add_automatic_keep_alives: bool,
pub add_repaint_boundaries: bool,
pub add_semantic_indexes: bool,
pub cache_extent: f32,
pub children: Vec<Box<dyn Widget>>,
pub semantic_child_count: i32,
pub drag_start_behavior: DragStartBehavior,
pub restoration_id: String,
pub clip_behavior: Clip,
}
Fields
key: Key
reverse: bool
primary: bool
shrink_wrap: bool
padding: Box<dyn EdgeInsetsGeometry>
item_extent: f32
prototype_item: Box<dyn Widget>
add_automatic_keep_alives: bool
add_repaint_boundaries: bool
add_semantic_indexes: bool
cache_extent: f32
children: Vec<Box<dyn Widget>>
semantic_child_count: i32
drag_start_behavior: DragStartBehavior
restoration_id: String
clip_behavior: Clip
Trait Implementations
sourceimpl WidgetProperties for ListView
impl WidgetProperties for ListView
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl !RefUnwindSafe for ListView
impl !Send for ListView
impl !Sync for ListView
impl Unpin for ListView
impl !UnwindSafe for ListView
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.