pub struct VisualEffectSettings {
pub m_CullingFlags: i32,
pub m_InitialEventName: String,
pub m_PreWarmDeltaTime: f32,
pub m_PreWarmStepCount: u32,
pub m_RendererSettings: VFXRendererSettings,
pub m_UpdateMode: i32,
pub m_InstancingCapacity: Option<u32>,
pub m_InstancingDisabledReason: Option<i32>,
pub m_InstancingMode: Option<i32>,
}
Expand description
VisualEffectSettings is a sub class of the Unity engine since version 2020.1.0b1.
Fields§
§m_CullingFlags: i32
§m_InitialEventName: String
§m_PreWarmDeltaTime: f32
§m_PreWarmStepCount: u32
§m_RendererSettings: VFXRendererSettings
§m_UpdateMode: i32
§m_InstancingCapacity: Option<u32>
u32: (2022.2.0b1 - 2022.3.2f1)
m_InstancingDisabledReason: Option<i32>
i32: (2022.2.0b1 - 2022.2.0a18)
m_InstancingMode: Option<i32>
i32: (2022.2.0b1 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for VisualEffectSettings
impl Debug for VisualEffectSettings
Source§impl<'de> Deserialize<'de> for VisualEffectSettings
impl<'de> Deserialize<'de> for VisualEffectSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VisualEffectSettings
impl RefUnwindSafe for VisualEffectSettings
impl Send for VisualEffectSettings
impl Sync for VisualEffectSettings
impl Unpin for VisualEffectSettings
impl UnwindSafe for VisualEffectSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more