pub struct VFXRendererSettings {
pub lightProbeUsage: i32,
pub motionVectorGenerationMode: i32,
pub receiveShadows: bool,
pub reflectionProbeUsage: i32,
pub shadowCastingMode: i32,
}
Expand description
VFXRendererSettings is a sub class of the Unity engine since version 2018.3.0f2.
Fields§
§lightProbeUsage: i32
§motionVectorGenerationMode: i32
§receiveShadows: bool
§reflectionProbeUsage: i32
§shadowCastingMode: i32
Trait Implementations§
Source§impl Debug for VFXRendererSettings
impl Debug for VFXRendererSettings
Source§impl<'de> Deserialize<'de> for VFXRendererSettings
impl<'de> Deserialize<'de> for VFXRendererSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VFXRendererSettings
impl RefUnwindSafe for VFXRendererSettings
impl Send for VFXRendererSettings
impl Sync for VFXRendererSettings
impl Unpin for VFXRendererSettings
impl UnwindSafe for VFXRendererSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more