pub struct Asset {Show 19 fields
pub children: Vec<GUID>,
pub labels: AssetLabels,
pub mainRepresentation: LibraryRepresentation,
pub parent: GUID,
pub representations: Vec<LibraryRepresentation>,
pub _type: Option<i32>,
pub assetBundleIndex: Option<i32>,
pub digest: Option<MdFour>,
pub guidOfPathLocationDependencies: Option<Vec<(Enum_GUID__String, Enum_GUID__String)>>,
pub hash: Option<Enum_MdFour__Hash128>,
pub hashOfImportedAssetDependencies: Option<Vec<GUID>>,
pub hashOfSourceAssetDependencies: Option<Vec<GUID>>,
pub importerClassId: Option<i32>,
pub importerVersionHash: Option<u32>,
pub metaModificationDate_0_: Option<u32>,
pub metaModificationDate_1_: Option<u32>,
pub modificationDate_0_: Option<u32>,
pub modificationDate_1_: Option<u32>,
pub scriptedImporterClassID: Option<String>,
}
Expand description
Asset is a sub class of the Unity engine since version 3.4.0. Exert from Unity’s scripting documentation: This class containes information about the version control state of an asset.
Fields§
§children: Vec<GUID>
§labels: AssetLabels
§mainRepresentation: LibraryRepresentation
§parent: GUID
§representations: Vec<LibraryRepresentation>
§_type: Option<i32>
i32: (3.4.0 - 2020.1.17f1)
assetBundleIndex: Option<i32>
i32: (5.0.0f4 - 2020.1.17f1)
digest: Option<MdFour>
MdFour: (3.4.0 - 3.4.2)
guidOfPathLocationDependencies: Option<Vec<(Enum_GUID__String, Enum_GUID__String)>>
Vec<(GUID, String)>: (2018.1.0b2 - 2018.2.21f1); Vec<(String, GUID)>: (2018.3.0f2 - 2020.1.17f1)
hash: Option<Enum_MdFour__Hash128>
MdFour: (4.3.0 - 4.7.2); Hash128: (5.0.0f4 - 2020.1.17f1)
hashOfImportedAssetDependencies: Option<Vec<GUID>>
Vec
hashOfSourceAssetDependencies: Option<Vec<GUID>>
Vec
importerClassId: Option<i32>
i32: (3.5.0 - 2020.1.17f1)
importerVersionHash: Option<u32>
u32: (3.5.0 - 2020.1.17f1)
metaModificationDate_0_: Option<u32>
u32: (3.4.0 - 3.4.2)
metaModificationDate_1_: Option<u32>
u32: (3.4.0 - 3.4.2)
modificationDate_0_: Option<u32>
u32: (3.4.0 - 3.4.2)
modificationDate_1_: Option<u32>
u32: (3.4.0 - 3.4.2)
scriptedImporterClassID: Option<String>
String: (2017.2.5f1 - 2020.1.17f1)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Asset
impl<'de> Deserialize<'de> for Asset
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Asset
impl RefUnwindSafe for Asset
impl Send for Asset
impl Sync for Asset
impl Unpin for Asset
impl UnwindSafe for Asset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more