pub struct GUID {
pub data_0_: Option<u32>,
pub data_1_: Option<u32>,
pub data_2_: Option<u32>,
pub data_3_: Option<u32>,
}
Expand description
GUID is a sub class of the Unity engine since version 3.4.0.
Fields§
§data_0_: Option<u32>
u32: (3.4.0 - 2022.3.2f1)
data_1_: Option<u32>
u32: (3.4.0 - 2022.3.2f1)
data_2_: Option<u32>
u32: (3.4.0 - 2022.3.2f1)
data_3_: Option<u32>
u32: (3.4.0 - 2022.3.2f1)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for GUID
impl<'de> Deserialize<'de> for GUID
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GUID
impl RefUnwindSafe for GUID
impl Send for GUID
impl Sync for GUID
impl Unpin for GUID
impl UnwindSafe for GUID
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more