pub struct UnityMemoryManager { /* private fields */ }
Implementations§
Source§impl UnityMemoryManager
impl UnityMemoryManager
pub unsafe fn create_allocator( &self, area_name: &CStr, object_name: &CStr, ) -> Option<UnityAllocator>
Trait Implementations§
Source§impl Clone for UnityMemoryManager
impl Clone for UnityMemoryManager
Source§fn clone(&self) -> UnityMemoryManager
fn clone(&self) -> UnityMemoryManager
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl UnityInterface for UnityMemoryManager
impl UnityInterface for UnityMemoryManager
fn get_interface_guid() -> UnityInterfaceGUID
fn new(interface: *const IUnityInterface) -> Self
impl Copy for UnityMemoryManager
impl Send for UnityMemoryManager
impl Sync for UnityMemoryManager
Auto Trait Implementations§
impl Freeze for UnityMemoryManager
impl RefUnwindSafe for UnityMemoryManager
impl Unpin for UnityMemoryManager
impl UnwindSafe for UnityMemoryManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more