#[repr(C)]pub struct UnityInterfaceGUID {
pub m_GUIDHigh: c_ulonglong,
pub m_GUIDLow: c_ulonglong,
}
Fields§
§m_GUIDHigh: c_ulonglong
§m_GUIDLow: c_ulonglong
Implementations§
Source§impl UnityInterfaceGUID
impl UnityInterfaceGUID
pub fn new(high: c_ulonglong, low: c_ulonglong) -> UnityInterfaceGUID
Trait Implementations§
Source§impl Clone for UnityInterfaceGUID
impl Clone for UnityInterfaceGUID
Source§fn clone(&self) -> UnityInterfaceGUID
fn clone(&self) -> UnityInterfaceGUID
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for UnityInterfaceGUID
impl Default for UnityInterfaceGUID
Source§fn default() -> UnityInterfaceGUID
fn default() -> UnityInterfaceGUID
Returns the “default value” for a type. Read more
impl Copy for UnityInterfaceGUID
Auto Trait Implementations§
impl Freeze for UnityInterfaceGUID
impl RefUnwindSafe for UnityInterfaceGUID
impl Send for UnityInterfaceGUID
impl Sync for UnityInterfaceGUID
impl Unpin for UnityInterfaceGUID
impl UnwindSafe for UnityInterfaceGUID
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more