Texture2DConverter

Struct Texture2DConverter 

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pub struct Texture2DConverter { /* private fields */ }
Expand description

Main texture converter

This struct handles the conversion of Unity objects to Texture2D structures and provides methods for processing texture data.

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impl Texture2DConverter

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pub fn new(version: UnityVersion) -> Self

Create a new Texture2D converter

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pub fn from_unity_object(&self, obj: &UnityObject) -> Result<Texture2D>

Convert Unity object to Texture2D

This method extracts texture data from a Unity object and creates a Texture2D structure with all necessary metadata.

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pub fn decode_to_image(&self, texture: &Texture2D) -> Result<RgbaImage>

Decode texture to RGBA image

This method uses the texture decoder to convert texture data to RGBA format

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