Struct underworld_core::components::NonPlayer
source · pub struct NonPlayer {
pub character: Character,
pub id: Uuid,
pub name: Option<String>,
}
Fields§
§character: Character
§id: Uuid
§name: Option<String>
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for NonPlayer
impl Send for NonPlayer
impl Sync for NonPlayer
impl Unpin for NonPlayer
impl UnwindSafe for NonPlayer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more