Struct Character

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pub struct Character {
    pub stats: Stats,
    pub species: Species,
    pub life_modifier: Option<LifeModifier>,
    pub inventory: Inventory,
    pub current_effects: Effects,
    pub spell_memory: SpellMemory,
}

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§stats: Stats§species: Species§life_modifier: Option<LifeModifier>§inventory: Inventory§current_effects: Effects§spell_memory: SpellMemory

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impl Character

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pub fn is_dead(&self) -> bool

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pub fn find_item(&self, item_id: &Uuid) -> Option<CharacterItem>

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pub fn find_spell(&self, spell_id: &Uuid) -> Option<&LearnedSpell>

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pub fn find_spell_mut(&mut self, spell_id: &Uuid) -> Option<&mut LearnedSpell>

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pub fn remove_item(&mut self, item_id: &Uuid) -> Option<CharacterItem>

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pub fn forget_spell(&mut self, spell_id: &Uuid)

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pub fn add_item(&mut self, character_item: CharacterItem)

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pub fn get_current_health(&self) -> i32

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pub fn damage(&mut self, damage: i32)

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pub fn heal(&mut self, damage_healed: i32)

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pub fn heal_to_max(&mut self)

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pub fn increase_max_health(&mut self, change: i32)

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pub fn kill(&mut self)

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pub fn has_weapons_readied(&self) -> bool

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pub fn count_weapons_at_ready(&self) -> usize

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pub fn count_wearables_at_ready(&self) -> usize

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pub fn strongest_non_readied_weapon(&self) -> Option<&CharacterItem>

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pub fn full_attack(&self) -> Attack

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pub fn full_defense(&self) -> Defense

Trait Implementations§

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impl Clone for Character

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fn clone(&self) -> Character

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Character

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V