pub struct SceneRoot { /* private fields */ }Methods from Deref<Target = Scene>§
pub fn find_element<'a>( &'a self, type_: ElementType, name: &str, ) -> Option<&'a Element>
pub fn find_node<'a>(&'a self, name: &str) -> Option<&'a Node>
pub fn find_anim_stack<'a>(&'a self, name: &str) -> Option<&'a AnimStack>
pub fn evaluate( &self, anim: &Anim, time: f64, opts: EvaluateOpts<'_>, ) -> Result<SceneRoot>
Trait Implementations§
impl Send for SceneRoot
impl Sync for SceneRoot
Auto Trait Implementations§
impl Freeze for SceneRoot
impl RefUnwindSafe for SceneRoot
impl Unpin for SceneRoot
impl UnsafeUnpin for SceneRoot
impl UnwindSafe for SceneRoot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more