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BakedNode

Struct BakedNode 

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#[repr(C)]
pub struct BakedNode { pub typed_id: u32, pub element_id: u32, pub constant_translation: bool, pub constant_rotation: bool, pub constant_scale: bool, pub translation_keys: List<BakedVec3>, pub rotation_keys: List<BakedQuat>, pub scale_keys: List<BakedVec3>, }

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§typed_id: u32§element_id: u32§constant_translation: bool§constant_rotation: bool§constant_scale: bool§translation_keys: List<BakedVec3>§rotation_keys: List<BakedQuat>§scale_keys: List<BakedVec3>

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