ComponentStore

Struct ComponentStore 

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pub struct ComponentStore { /* private fields */ }

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impl ComponentStore

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pub fn new() -> Self

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pub fn add(&mut self, entity_id: EntityId, component: Box<dyn Component>)

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pub fn remove(&mut self, entity_id: EntityId, component_id: &str) -> bool

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pub fn get<T: Component>(&self, entity_id: EntityId) -> Option<&T>

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pub fn get_all_by_type<T: Component>(&self, entity_id: EntityId) -> Vec<&T>

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pub fn has(&self, entity_id: EntityId, component_id: &str) -> bool

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pub fn get_all(&self, entity_id: EntityId) -> Vec<&Box<dyn Component>>

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pub fn get_entities_with_component( &self, component_id: &str, ) -> HashSet<EntityId>

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pub fn remove_all_components(&mut self, entity_id: EntityId)

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pub fn clear(&mut self)

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pub fn get_all_entities(&self) -> HashSet<EntityId>

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