Struct Map

Source
pub struct Map {
    pub properties: HashMap<String, Property>,
    pub tilesets: Vec<Arc<Tileset>>,
    pub layers: Vec<Layer>,
    pub width: u32,
    pub height: u32,
    pub tile_type: TileType,
    pub background: [u8; 4],
}
Expand description

A tiled map loaded from a .tmx file.

Fields§

§properties: HashMap<String, Property>

Custom properties.

§tilesets: Vec<Arc<Tileset>>

Tilesets used in the map.

§layers: Vec<Layer>

Layers contained in the map.

§width: u32

The total width of the map, measured in tiles.

§height: u32

The total height of the map, measured in tiles.

§tile_type: TileType

The rendering type of the map.

§background: [u8; 4]

Background color of the map.

Implementations§

Source§

impl Map

Source

pub fn get_tileset(&self, gid: u32) -> Option<Arc<Tileset>>

Retrieve the tileset associated with the global tile id (gid). If no tileset is associated with the gid, None is returned.

Source

pub fn get_tile(&self, gid: u32) -> Option<&Tile>

Retrieve the tile metadata associated with the global tile id (gid). If no tile metadata is associated with the gid, None is returned.

Source

pub fn objects(&self) -> Objects<'_>

Iterate over all the objects in the map

Auto Trait Implementations§

§

impl Freeze for Map

§

impl RefUnwindSafe for Map

§

impl Send for Map

§

impl Sync for Map

§

impl Unpin for Map

§

impl UnwindSafe for Map

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.