PixelBuffer

Struct PixelBuffer 

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pub struct PixelBuffer {
    pub pixels: Vec<Option<Pixel>>,
    /* private fields */
}
Expand description

Character buffer holds all the “pixels” to be drawn on the screen

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§pixels: Vec<Option<Pixel>>

Pixels

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impl PixelBuffer

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pub fn new(size: ScreenSize) -> Self

Create a new character buffer. Should be at least the same size as the viewport it’s relative to

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pub fn index_to_coords(&self, index: usize) -> ScreenPos

Convert index to x y coordinates

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pub fn get_pixel(&self, pos: ScreenPos) -> Option<Pixel>

Get the pixel at the given screen position

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impl Debug for PixelBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.