Storage

Struct Storage 

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pub struct Storage {
    pub modules: HashMap<&'static str, ShaderModule>,
    pub buffers: HashMap<&'static str, Buffer>,
    pub textures: HashMap<&'static str, Texture>,
    pub texture_views: HashMap<&'static str, TextureView>,
    pub samplers: HashMap<&'static str, Sampler>,
    pub bind_groups: HashMap<&'static str, BindGroup>,
    pub bind_group_layouts: HashMap<&'static str, BindGroupLayout>,
    pub compute_pipelines: HashMap<&'static str, ComputePipeline>,
    pub render_pipelines: HashMap<&'static str, RenderPipeline>,
    pub staging_buffers: HashMap<&'static str, Buffer>,
    pub staging_senders: HashMap<&'static str, Sender<Result<(), BufferAsyncError>>>,
    pub staging_receivers: HashMap<&'static str, Receiver<Result<(), BufferAsyncError>>>,
}

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§modules: HashMap<&'static str, ShaderModule>§buffers: HashMap<&'static str, Buffer>§textures: HashMap<&'static str, Texture>§texture_views: HashMap<&'static str, TextureView>§samplers: HashMap<&'static str, Sampler>§bind_groups: HashMap<&'static str, BindGroup>§bind_group_layouts: HashMap<&'static str, BindGroupLayout>§compute_pipelines: HashMap<&'static str, ComputePipeline>§render_pipelines: HashMap<&'static str, RenderPipeline>§staging_buffers: HashMap<&'static str, Buffer>§staging_senders: HashMap<&'static str, Sender<Result<(), BufferAsyncError>>>§staging_receivers: HashMap<&'static str, Receiver<Result<(), BufferAsyncError>>>

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impl Default for Storage

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fn default() -> Self

Returns the “default value” for a type. Read more

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