Struct tiny_game_framework::Matrix4x4

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pub struct Matrix4x4 {
    pub m: [[f32; 4]; 4],
}

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§m: [[f32; 4]; 4]

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impl Matrix4x4

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pub fn identity() -> Self

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pub fn perspective(fov: f32, aspect_ratio: f32, near: f32, far: f32) -> Self

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pub fn mul(self, other: Self) -> Self

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pub fn mul_vector(self, v: Vector4D) -> Vector4D

Trait Implementations§

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impl Clone for Matrix4x4

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fn clone(&self) -> Matrix4x4

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Matrix4x4

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Mul<Vector4D> for Matrix4x4

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type Output = Vector4D

The resulting type after applying the * operator.
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fn mul(self, v: Vector4D) -> Vector4D

Performs the * operation. Read more
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impl Mul for Matrix4x4

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type Output = Matrix4x4

The resulting type after applying the * operator.
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fn mul(self, other: Self) -> Self

Performs the * operation. Read more
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impl PartialEq for Matrix4x4

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fn eq(&self, other: &Matrix4x4) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Matrix4x4

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impl StructuralPartialEq for Matrix4x4

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V