Struct tiny_game_framework::Matrix4x4
source · pub struct Matrix4x4 {
pub m: [[f32; 4]; 4],
}
Fields§
§m: [[f32; 4]; 4]
Implementations§
Trait Implementations§
source§impl PartialEq for Matrix4x4
impl PartialEq for Matrix4x4
impl Copy for Matrix4x4
impl StructuralPartialEq for Matrix4x4
Auto Trait Implementations§
impl Freeze for Matrix4x4
impl RefUnwindSafe for Matrix4x4
impl Send for Matrix4x4
impl Sync for Matrix4x4
impl Unpin for Matrix4x4
impl UnwindSafe for Matrix4x4
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more