tiny-game-framework 0.0.132

Tiny game framework for creating games
Documentation
tiny-game-framework-0.0.132 has been yanked.

Rust Game Framework

Will eventually contain:

  • Utility for rendering (todo)
  • ECS (todo)
  • Rapier physics engine integration?
  • This list most likely update frequently as soon as i'm still active on this project

As of now, the crate aims to prioritize simplicity.

Example usage:

use tiny_game_framework::{quad_indices, quad_vertices, EventLoop, Renderer};

fn main() {
    let mut el = EventLoop::new();
    let mut renderer = Renderer::new();

    renderer.add_mesh("my mesh", quad_vertices(0.5, 0.5), quad_indices());

    while !el.window.should_close() {
        el.update();
        renderer.update();

        unsafe {
            renderer.draw();
        }
    }
}