pub struct MeshRenderConfig {
pub lighting_params: MeshLightingParams,
pub background_color: [f64; 4],
pub enable_depth_test: bool,
pub enable_backface_culling: bool,
pub enable_multisampling: bool,
pub wireframe_mode: bool,
}
Expand description
Mesh rendering configuration
Fields§
§lighting_params: MeshLightingParams
§background_color: [f64; 4]
§enable_depth_test: bool
§enable_backface_culling: bool
§enable_multisampling: bool
§wireframe_mode: bool
Trait Implementations§
Source§impl Clone for MeshRenderConfig
impl Clone for MeshRenderConfig
Source§fn clone(&self) -> MeshRenderConfig
fn clone(&self) -> MeshRenderConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MeshRenderConfig
impl Debug for MeshRenderConfig
Auto Trait Implementations§
impl Freeze for MeshRenderConfig
impl RefUnwindSafe for MeshRenderConfig
impl Send for MeshRenderConfig
impl Sync for MeshRenderConfig
impl Unpin for MeshRenderConfig
impl UnwindSafe for MeshRenderConfig
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