Struct Text

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pub struct Text { /* private fields */ }
Expand description

UI (on-screen) text. To use, create the new one using Factory::ui_text and add it to the scene using Scene::add.

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impl Text

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pub fn set_text<S: Into<String>>(&mut self, text: S)

Change text.

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pub fn set_font(&mut self, font: &Font)

Change font.

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pub fn set_pos<P: Into<Point2<f32>>>(&mut self, point: P)

Change text position. Coordinates in pixels from top-left. Defaults to (0, 0).

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pub fn set_size<V: Into<Vector2<f32>>>(&mut self, dimensions: V)

Change maximum bounds size, in pixels from top-left. Defaults to unbound.

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pub fn set_color(&mut self, color: Color)

Change text color. Defaults to white (0xFFFFFF).

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pub fn set_opacity(&mut self, opacity: f32)

Change text opacity. From 0.0 to 1.0. Defaults to 1.0.

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pub fn set_font_size(&mut self, size: f32)

Change font size (scale). Defaults to 16.

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pub fn set_layout(&mut self, layout: Layout)

Change text layout. Defaults to Layout::SingleLine(Align::Left).

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impl AsRef<Base> for Text

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Text

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fn clone(&self) -> Text

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Text

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DowncastObject for Text

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fn downcast(object: ObjectType) -> Option<Self>

Attempts to extract the concrete type of the object from an ObjectType. Read more
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impl Hash for Text

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Object for Text

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type Data = ()

The internal data for the object. Read more
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fn resolve_data(&self, _: &SyncGuard<'_>) -> Self::Data

Retrieves the internal data for the object. Read more
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fn upcast(&self) -> Base

Converts into the base type.
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fn set_visible(&self, visible: bool)

Invisible objects are not rendered by cameras.
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fn set_name<S: Into<String>>(&self, name: S)

Sets the name of the object.
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fn set_transform<P, Q>(&self, pos: P, rot: Q, scale: f32)
where Self: Sized, P: Into<Point3<f32>>, Q: Into<Quaternion<f32>>,

Set both position, orientation and scale.
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fn set_position<P>(&self, pos: P)
where Self: Sized, P: Into<Point3<f32>>,

Set position.
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fn set_orientation<Q>(&self, rot: Q)
where Self: Sized, Q: Into<Quaternion<f32>>,

Set orientation.
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fn set_scale(&self, scale: f32)

Set scale.
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fn set_weights(&self, weights: Vec<f32>)

Set weights.
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fn look_at<E, T>(&self, eye: E, target: T, up: Option<Vector3<f32>>)
where Self: Sized, E: Into<Point3<f32>>, T: Into<Point3<f32>>,

Rotates object in the specific direction of target.
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impl PartialEq for Text

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fn eq(&self, other: &Text) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Text

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impl StructuralPartialEq for Text

Auto Trait Implementations§

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impl Freeze for Text

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impl !RefUnwindSafe for Text

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impl !Send for Text

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impl !Sync for Text

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impl Unpin for Text

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impl !UnwindSafe for Text

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> SetParameter for T

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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result
where T: Parameter<Self>,

Sets value as a parameter of self.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> Erased for T