Struct Base

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pub struct Base { /* private fields */ }
Expand description

Base represents a concrete entity that can be added to the scene.

One cannot construct Base directly. Wrapper types such as Camera, Mesh, and Group are provided instead.

Any type that implements Object may be converted to its concrete Base type with the method Object::upcast. This is useful for storing generic objects in containers.

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impl AsRef<Base> for Ambient

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Base

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Bone

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Camera

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Directional

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for DynamicMesh

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Group

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Hemisphere

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Mesh

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Point

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Skeleton

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Source

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Sprite

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Base> for Text

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fn as_ref(&self) -> &Base

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Base

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fn clone(&self) -> Base

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Base

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Base

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Object for Base

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type Data = ObjectType

The internal data for the object. Read more
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fn resolve_data(&self, sync_guard: &SyncGuard<'_>) -> Self::Data

Retrieves the internal data for the object. Read more
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fn upcast(&self) -> Base

Converts into the base type.
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fn set_visible(&self, visible: bool)

Invisible objects are not rendered by cameras.
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fn set_name<S: Into<String>>(&self, name: S)

Sets the name of the object.
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fn set_transform<P, Q>(&self, pos: P, rot: Q, scale: f32)
where Self: Sized, P: Into<Point3<f32>>, Q: Into<Quaternion<f32>>,

Set both position, orientation and scale.
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fn set_position<P>(&self, pos: P)
where Self: Sized, P: Into<Point3<f32>>,

Set position.
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fn set_orientation<Q>(&self, rot: Q)
where Self: Sized, Q: Into<Quaternion<f32>>,

Set orientation.
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fn set_scale(&self, scale: f32)

Set scale.
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fn set_weights(&self, weights: Vec<f32>)

Set weights.
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fn look_at<E, T>(&self, eye: E, target: T, up: Option<Vector3<f32>>)
where Self: Sized, E: Into<Point3<f32>>, T: Into<Point3<f32>>,

Rotates object in the specific direction of target.
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impl PartialEq for Base

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fn eq(&self, other: &Base) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Base

Auto Trait Implementations§

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impl Freeze for Base

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impl !RefUnwindSafe for Base

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impl !Send for Base

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impl !Sync for Base

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impl Unpin for Base

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impl !UnwindSafe for Base

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> SetParameter for T

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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result
where T: Parameter<Self>,

Sets value as a parameter of self.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> Erased for T