Struct three::Mesh [] [src]

pub struct Mesh { /* fields omitted */ }

Geometry with some Material.

Methods

impl Mesh
[src]

Set mesh material.

Methods from Deref<Target = Object>

Invisible objects are not rendered by cameras.

Rotates object in the specific direction of target.

Set both position, orientation and scale.

Set position.

Set orientation.

Set scale.

Get actual information about itself from the scene.

Panics

Panics if scene doesn't have this Object.

Trait Implementations

impl AsRef<NodePointer> for Mesh
[src]

Performs the conversion.

impl Deref for Mesh
[src]

The resulting type after dereferencing

The method called to dereference a value

impl DerefMut for Mesh
[src]

The method called to mutably dereference a value