Struct three::NodeInfo
[−]
[src]
pub struct NodeInfo { pub transform: NodeTransform, pub world_transform: NodeTransform, pub visible: bool, pub world_visible: bool, pub material: Option<Material>, }
General information about scene Node
.
Fields
transform: NodeTransform
Relative to parent transform.
world_transform: NodeTransform
World transform (relative to the world's origin).
visible: bool
Is Node
visible by cameras or not?
world_visible: bool
The same as visible
, used internally.
material: Option<Material>
Material in case this Node
has it.
Trait Implementations
impl Clone for NodeInfo
[src]
fn clone(&self) -> NodeInfo
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more