Struct three::NodeInfo [] [src]

pub struct NodeInfo {
    pub transform: NodeTransform,
    pub world_transform: NodeTransform,
    pub visible: bool,
    pub world_visible: bool,
    pub material: Option<Material>,
}

General information about scene Node.

Fields

Relative to parent transform.

World transform (relative to the world's origin).

Is Node visible by cameras or not?

The same as visible, used internally.

Material in case this Node has it.

Trait Implementations

impl Clone for NodeInfo
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for NodeInfo
[src]

Formats the value using the given formatter.