Struct three::NodeTransform [] [src]

pub struct NodeTransform {
    pub position: Point3<f32>,
    pub orientation: Quaternion<f32>,
    pub scale: f32,
}

Position, rotation and scale of the scene Node.

Fields

Position.

Orientation.

Scale.

Trait Implementations

impl Clone for NodeTransform
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for NodeTransform
[src]

Formats the value using the given formatter.

impl From<Decomposed<Vector3<f32>, Quaternion<f32>>> for NodeTransform
[src]

Performs the conversion.