pub struct CpuTexture3D {
pub name: String,
pub data: TextureData,
pub width: u32,
pub height: u32,
pub depth: u32,
pub min_filter: Interpolation,
pub mag_filter: Interpolation,
pub mipmap: Option<Mipmap>,
pub wrap_s: Wrapping,
pub wrap_t: Wrapping,
pub wrap_r: Wrapping,
}Expand description
A CPU-side version of a 3D texture.
Fields§
§name: StringName of this texture.
data: TextureDataThe pixel data for the image
width: u32The width of the image
height: u32The height of the image
depth: u32The depth of the image
min_filter: InterpolationThe way the pixel data is interpolated when the texture is far away
mag_filter: InterpolationThe way the pixel data is interpolated when the texture is close
mipmap: Option<Mipmap>Specifies the Mipmap settings for this texture. If this is None, no mipmaps are created.
wrap_s: WrappingDetermines how the texture is sampled outside the [0..1] s coordinate range (the first value of the uvw coordinates).
wrap_t: WrappingDetermines how the texture is sampled outside the [0..1] t coordinate range (the second value of the uvw coordinates).
wrap_r: WrappingDetermines how the texture is sampled outside the [0..1] r coordinate range (the third value of the uvw coordinates).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Texture3D
impl RefUnwindSafe for Texture3D
impl Send for Texture3D
impl Sync for Texture3D
impl Unpin for Texture3D
impl UnwindSafe for Texture3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more