Struct three_d::SpotLight [−][src]
A light which shines from the given position and in the given direction. The light will cast shadows if you generate a shadow map.
Implementations
impl SpotLight
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pub fn new(
context: &Context,
intensity: f32,
color: &Vec3,
position: &Vec3,
direction: &Vec3,
cutoff: f32,
attenuation_constant: f32,
attenuation_linear: f32,
attenuation_exponential: f32
) -> Result<SpotLight, Error>
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context: &Context,
intensity: f32,
color: &Vec3,
position: &Vec3,
direction: &Vec3,
cutoff: f32,
attenuation_constant: f32,
attenuation_linear: f32,
attenuation_exponential: f32
) -> Result<SpotLight, Error>
pub fn set_color(&mut self, color: &Vec3)
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pub fn set_intensity(&mut self, intensity: f32)
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pub fn set_attenuation(&mut self, constant: f32, linear: f32, exponential: f32)
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pub fn set_position(&mut self, position: &Vec3)
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pub fn position(&self) -> Vec3
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pub fn set_cutoff(&mut self, cutoff: f32)
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pub fn set_direction(&mut self, direction: &Vec3)
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pub fn direction(&self) -> Vec3
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pub fn clear_shadow_map(&mut self)
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pub fn generate_shadow_map<F: FnOnce(Viewport, &Camera) -> Result<(), Error>>(
&mut self,
frustrum_depth: f32,
texture_size: usize,
render_scene: F
) -> Result<(), Error>
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&mut self,
frustrum_depth: f32,
texture_size: usize,
render_scene: F
) -> Result<(), Error>
pub fn shadow_map(&self) -> &dyn Texture
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pub fn buffer(&self) -> &UniformBuffer
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Auto Trait Implementations
impl !RefUnwindSafe for SpotLight
impl !Send for SpotLight
impl !Sync for SpotLight
impl Unpin for SpotLight
impl UnwindSafe for SpotLight
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,