pub enum Event {
    MousePress {
        button: MouseButton,
        position: LogicalPoint,
        modifiers: Modifiers,
        handled: bool,
    },
    MouseRelease {
        button: MouseButton,
        position: LogicalPoint,
        modifiers: Modifiers,
        handled: bool,
    },
    MouseMotion {
        button: Option<MouseButton>,
        delta: (f32, f32),
        position: LogicalPoint,
        modifiers: Modifiers,
        handled: bool,
    },
    MouseWheel {
        delta: (f32, f32),
        position: LogicalPoint,
        modifiers: Modifiers,
        handled: bool,
    },
    MouseEnter,
    MouseLeave,
    KeyPress {
        kind: Key,
        modifiers: Modifiers,
        handled: bool,
    },
    KeyRelease {
        kind: Key,
        modifiers: Modifiers,
        handled: bool,
    },
    ModifiersChange {
        modifiers: Modifiers,
    },
    Text(String),
}
Expand description

An input event (from mouse, keyboard or similar).

Variants§

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MousePress

Fields

§button: MouseButton

Type of button

§position: LogicalPoint

The screen position in logical pixels.

§modifiers: Modifiers

The state of modifiers.

§handled: bool

Whether or not this event already have been handled.

Fired when a button is pressed or the screen is touched.

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MouseRelease

Fields

§button: MouseButton

Type of button

§position: LogicalPoint

The screen position in logical pixels.

§modifiers: Modifiers

The state of modifiers.

§handled: bool

Whether or not this event already have been handled.

Fired when a button is released or the screen is stopped being touched.

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MouseMotion

Fields

§button: Option<MouseButton>

Type of button if a button is pressed.

§delta: (f32, f32)

The relative movement of the mouse/finger since last Event::MouseMotion event.

§position: LogicalPoint

The screen position in logical pixels.

§modifiers: Modifiers

The state of modifiers.

§handled: bool

Whether or not this event already have been handled.

Fired continuously when the mouse or a finger on the screen is moved.

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MouseWheel

Fields

§delta: (f32, f32)

The relative scrolling since the last Event::MouseWheel event.

§position: LogicalPoint

The screen position in logical pixels.

§modifiers: Modifiers

The state of modifiers.

§handled: bool

Whether or not this event already have been handled.

Fired continuously when the mouse wheel or equivalent is applied.

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MouseEnter

Fired when the mouse enters the window.

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MouseLeave

Fired when the mouse leaves the window.

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KeyPress

Fields

§kind: Key

The type of key.

§modifiers: Modifiers

The state of modifiers.

§handled: bool

Whether or not this event already have been handled.

Fired when a key is pressed.

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KeyRelease

Fields

§kind: Key

The type of key.

§modifiers: Modifiers

The state of modifiers.

§handled: bool

Whether or not this event already have been handled.

Fired when a key is released.

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ModifiersChange

Fields

§modifiers: Modifiers

The state of modifiers after the change.

Fired when the modifiers change.

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Text(String)

Fires when some text has been written.

Trait Implementations§

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impl Clone for Event

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fn clone(&self) -> Event

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Event

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl RefUnwindSafe for Event

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impl Send for Event

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impl Sync for Event

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impl Unpin for Event

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impl UnwindSafe for Event

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,

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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,