pub struct CameraControl {
    pub left_drag_horizontal: CameraAction,
    pub left_drag_vertical: CameraAction,
    pub middle_drag_horizontal: CameraAction,
    pub middle_drag_vertical: CameraAction,
    pub right_drag_horizontal: CameraAction,
    pub right_drag_vertical: CameraAction,
    pub scroll_horizontal: CameraAction,
    pub scroll_vertical: CameraAction,
}
Expand description

A customizable controller for the camera. It is possible to specify a CameraAction for each of the input events.

Fields

left_drag_horizontal: CameraAction

Specifies what happens when dragging horizontally with the left mouse button.

left_drag_vertical: CameraAction

Specifies what happens when dragging vertically with the left mouse button.

middle_drag_horizontal: CameraAction

Specifies what happens when dragging horizontally with the middle mouse button.

middle_drag_vertical: CameraAction

Specifies what happens when dragging vertically with the middle mouse button.

right_drag_horizontal: CameraAction

Specifies what happens when dragging horizontally with the right mouse button.

right_drag_vertical: CameraAction

Specifies what happens when dragging vertically with the right mouse button.

scroll_horizontal: CameraAction

Specifies what happens when scrolling horizontally.

scroll_vertical: CameraAction

Specifies what happens when scrolling vertically.

Implementations

Creates a new default CameraControl.

Handles the events. Must be called each frame.

Trait Implementations

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