pub enum CameraAction {
None,
Pitch {
speed: f32,
},
OrbitUp {
target: Vec3,
speed: f32,
},
Yaw {
speed: f32,
},
OrbitLeft {
target: Vec3,
speed: f32,
},
Roll {
speed: f32,
},
Left {
speed: f32,
},
Up {
speed: f32,
},
Forward {
speed: f32,
},
Zoom {
target: Vec3,
speed: f32,
min: f32,
max: f32,
},
}Expand description
A set of possible actions to apply to a camera when recieving input.
Variants
None
No action.
Pitch
Fields
speed: f32The speed of the rotation.
Rotate the camera around the horizontal axis as seen from the camera.
OrbitUp
Orbits around the given target in the up direction as seen from the camera.
Yaw
Fields
speed: f32The speed of the rotation.
Rotate the camera around the vertical axis as seen from the camera.
OrbitLeft
Orbits around the given target in the left direction as seen from the camera.
Roll
Fields
speed: f32The speed of the rotation.
Rotate the camera around the forward axis as seen from the camera.
Left
Fields
speed: f32The speed of the translation.
Moves the camera to the left.
Up
Fields
speed: f32The speed of the translation.
Moves the camera up.
Forward
Fields
speed: f32The speed of the translation.
Moves the camera forward.
Zoom
Fields
target: Vec3The target of the zoom.
speed: f32The speed of the zoom.
min: f32The minimum distance to the target.
max: f32The maximum distance to the target.
Zooms towards the given target.
Trait Implementations
sourceimpl Clone for CameraAction
impl Clone for CameraAction
sourcefn clone(&self) -> CameraAction
fn clone(&self) -> CameraAction
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for CameraAction
impl Debug for CameraAction
sourceimpl Default for CameraAction
impl Default for CameraAction
sourceimpl PartialEq<CameraAction> for CameraAction
impl PartialEq<CameraAction> for CameraAction
sourcefn eq(&self, other: &CameraAction) -> bool
fn eq(&self, other: &CameraAction) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcefn ne(&self, other: &CameraAction) -> bool
fn ne(&self, other: &CameraAction) -> bool
This method tests for !=.
impl Copy for CameraAction
impl StructuralPartialEq for CameraAction
Auto Trait Implementations
impl RefUnwindSafe for CameraAction
impl Send for CameraAction
impl Sync for CameraAction
impl Unpin for CameraAction
impl UnwindSafe for CameraAction
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber to this type, returning a
WithDispatch wrapper. Read more