[][src]Enum tge::error::GameError

pub enum GameError {
    IoError(Box<dyn Error>),
    InitError(Box<dyn Error>),
    StateError(Box<dyn Error>),
    RuntimeError(Box<dyn Error>),
    NotSupportedError(Box<dyn Error>),
}

Variants

IoError(Box<dyn Error>)
InitError(Box<dyn Error>)
StateError(Box<dyn Error>)
RuntimeError(Box<dyn Error>)
NotSupportedError(Box<dyn Error>)

Trait Implementations

impl Debug for GameError[src]

impl Display for GameError[src]

impl Error for GameError[src]

Auto Trait Implementations

impl !RefUnwindSafe for GameError

impl !Send for GameError

impl !Sync for GameError

impl Unpin for GameError

impl !UnwindSafe for GameError

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.