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AgentPool

Struct AgentPool 

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pub struct AgentPool { /* private fields */ }
Expand description

Pool of reusable agent handles.

Manages a collection of spawned agents with checkout/release semantics. Idle agents are kept warm for reuse rather than being terminated.

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impl AgentPool

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pub fn new(max_idle_per_provider: usize) -> Self

Create a new agent pool.

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pub fn with_shutdown_grace(self, grace: Duration) -> Self

Set the grace period for shutting down evicted agents.

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pub fn checkout(&mut self, provider_id: &str) -> Option<AgentHandle>

Return an idle agent for the given provider, if one is available.

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pub fn release(&mut self, handle: AgentHandle)

Return an agent to the pool for reuse.

If the pool for this provider is full, the oldest agent is evicted (shutdown gracefully in the background).

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pub fn idle_count(&self, provider_id: &str) -> usize

Number of idle agents for a given provider.

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pub fn total_idle(&self) -> usize

Total idle agents across all providers.

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pub async fn drain(&mut self)

Shut down all idle agents gracefully.

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impl Debug for AgentPool

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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