Struct symbolic_unreal::Unreal4Context [−][src]
pub struct Unreal4Context { pub runtime_properties: Option<Unreal4ContextRuntimeProperties>, pub platform_properties: Option<Unreal4ContextPlatformProperties>, pub engine_data: BTreeMap<String, String>, pub game_data: BTreeMap<String, String>, }
The context data found in the context xml file.
Fields
runtime_properties: Option<Unreal4ContextRuntimeProperties>
RuntimeProperties context element.
platform_properties: Option<Unreal4ContextPlatformProperties>
Platform specific properties.
engine_data: BTreeMap<String, String>
Engine data.
game_data: BTreeMap<String, String>
Game data.
Implementations
impl Unreal4Context
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impl Unreal4Context
[src]Trait Implementations
impl Clone for Unreal4Context
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impl Clone for Unreal4Context
[src]fn clone(&self) -> Unreal4Context
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pub fn clone_from(&mut self, source: &Self)
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impl Default for Unreal4Context
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impl Default for Unreal4Context
[src]fn default() -> Unreal4Context
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impl PartialEq<Unreal4Context> for Unreal4Context
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impl PartialEq<Unreal4Context> for Unreal4Context
[src]fn eq(&self, other: &Unreal4Context) -> bool
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fn ne(&self, other: &Unreal4Context) -> bool
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impl Serialize for Unreal4Context
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impl Serialize for Unreal4Context
[src]impl StructuralPartialEq for Unreal4Context
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impl StructuralPartialEq for Unreal4Context
[src]Auto Trait Implementations
impl RefUnwindSafe for Unreal4Context
impl RefUnwindSafe for Unreal4Context
impl Send for Unreal4Context
impl Send for Unreal4Context
impl Sync for Unreal4Context
impl Sync for Unreal4Context
impl Unpin for Unreal4Context
impl Unpin for Unreal4Context
impl UnwindSafe for Unreal4Context
impl UnwindSafe for Unreal4Context