pub type FieldThirdEvent = PlayerStateSpan<FieldThirdState>;Aliased Type§
pub struct FieldThirdEvent {
pub time: f32,
pub frame: usize,
pub end_time: f32,
pub end_frame: usize,
pub duration: f32,
pub player: RemoteId,
pub player_position: Option<[f32; 3]>,
pub is_team_0: bool,
pub state: FieldThirdState,
}Fields§
§time: f32§frame: usize§end_time: f32§end_frame: usize§duration: f32§player: RemoteId§player_position: Option<[f32; 3]>§is_team_0: bool§state: FieldThirdState