pub struct WavedashCalculator { /* private fields */ }Expand description
Detects wavedashes from player frame state.
Implementations§
Source§impl WavedashCalculator
impl WavedashCalculator
pub fn new() -> Self
pub fn events(&self) -> &[WavedashEvent]
pub fn new_events(&self) -> &[WavedashEvent]
pub fn update( &mut self, frame: &FrameInfo, players: &PlayerFrameState, live_play_state: &LivePlayState, ) -> SubtrActorResult<()>
Trait Implementations§
Source§impl Clone for WavedashCalculator
impl Clone for WavedashCalculator
Source§impl Debug for WavedashCalculator
impl Debug for WavedashCalculator
Source§impl Default for WavedashCalculator
impl Default for WavedashCalculator
Source§impl PartialEq for WavedashCalculator
impl PartialEq for WavedashCalculator
impl StructuralPartialEq for WavedashCalculator
Auto Trait Implementations§
impl Freeze for WavedashCalculator
impl RefUnwindSafe for WavedashCalculator
impl Send for WavedashCalculator
impl Sync for WavedashCalculator
impl Unpin for WavedashCalculator
impl UnsafeUnpin for WavedashCalculator
impl UnwindSafe for WavedashCalculator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more