pub struct ContinuousBallControlTracker<K> { /* private fields */ }Expand description
Generic tracker that groups per-frame samples into continuous ball-control sequences.
Implementations§
Source§impl<K> ContinuousBallControlTracker<K>
impl<K> ContinuousBallControlTracker<K>
pub fn update<F, G>( &mut self, frame: &FrameInfo, candidate: Option<ContinuousBallControlCandidate<K>>, player_statuses: &[ContinuousBallControlPlayerStatus], touches: &[ContinuousBallControlTouch], min_duration_for_kind: F, requires_airborne_for_kind: G, ) -> Vec<CompletedBallControlSequence<K>>
pub fn finish<F>( &mut self, min_duration_for_kind: F, ) -> Option<CompletedBallControlSequence<K>>
Trait Implementations§
Source§impl<K: Clone> Clone for ContinuousBallControlTracker<K>
impl<K: Clone> Clone for ContinuousBallControlTracker<K>
Source§impl<K: Debug> Debug for ContinuousBallControlTracker<K>
impl<K: Debug> Debug for ContinuousBallControlTracker<K>
Auto Trait Implementations§
impl<K> Freeze for ContinuousBallControlTracker<K>
impl<K> RefUnwindSafe for ContinuousBallControlTracker<K>where
Option<ActiveBallControlSequence<K>>: RefUnwindSafe,
impl<K> Send for ContinuousBallControlTracker<K>
impl<K> Sync for ContinuousBallControlTracker<K>
impl<K> Unpin for ContinuousBallControlTracker<K>
impl<K> UnsafeUnpin for ContinuousBallControlTracker<K>where
Option<ActiveBallControlSequence<K>>: UnsafeUnpin,
impl<K> UnwindSafe for ContinuousBallControlTracker<K>where
Option<ActiveBallControlSequence<K>>: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more