pub struct WallAerialCalculator { /* private fields */ }Expand description
Detects wall aerials during live play.
Implementations§
Source§impl WallAerialCalculator
impl WallAerialCalculator
pub fn new() -> Self
pub fn events(&self) -> &[WallAerialEvent]
pub fn new_events(&self) -> &[WallAerialEvent]
pub fn update( &mut self, frame: &FrameInfo, ball: &BallFrameState, players: &PlayerFrameState, touch_state: &TouchState, live_play_state: &LivePlayState, ) -> SubtrActorResult<()>
Trait Implementations§
Source§impl Clone for WallAerialCalculator
impl Clone for WallAerialCalculator
Source§impl Debug for WallAerialCalculator
impl Debug for WallAerialCalculator
Auto Trait Implementations§
impl Freeze for WallAerialCalculator
impl RefUnwindSafe for WallAerialCalculator
impl Send for WallAerialCalculator
impl Sync for WallAerialCalculator
impl Unpin for WallAerialCalculator
impl UnsafeUnpin for WallAerialCalculator
impl UnwindSafe for WallAerialCalculator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more