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RotationCalculator

Struct RotationCalculator 

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pub struct RotationCalculator { /* private fields */ }
Expand description

Tracks rotational roles over time.

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impl RotationCalculator

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pub fn new() -> Self

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pub fn with_config(config: RotationCalculatorConfig) -> Self

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pub fn config(&self) -> &RotationCalculatorConfig

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pub fn role_events(&self) -> Vec<RotationRoleEvent>

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pub fn first_man_change_events(&self) -> &[FirstManChangeEvent]

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pub fn new_role_events(&self) -> &[RotationRoleEvent]

Role spans closed during the current frame’s update.

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pub fn flush_pending_events(&mut self)

Close every open role span so the projected event stream is final.

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pub fn current_role_and_depth( &self, player_id: &PlayerId, ) -> (RoleState, PlayDepthState)

The rotation role and play-depth the player currently holds, as of the most recently processed frame. Used by downstream consumers (e.g. touch classification) to tag events with the toucher’s rotation context.

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pub fn update( &mut self, frame: &FrameInfo, gameplay: &GameplayState, ball: &BallFrameState, players: &PlayerFrameState, events: &FrameEventsState, live_play_state: &LivePlayState, ) -> SubtrActorResult<()>

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impl Clone for RotationCalculator

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RotationCalculator

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RotationCalculator

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.