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MovementCalculator

Struct MovementCalculator 

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pub struct MovementCalculator { /* private fields */ }
Expand description

Tracks per-player movement classification and stats.

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impl MovementCalculator

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pub fn new() -> Self

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pub fn events(&self) -> &[MovementEvent]

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pub fn new_events(&self) -> &[MovementEvent]

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pub fn pending_events(&self) -> Vec<MovementEvent>

The in-progress (not yet committed) coalescing events, one per active player, in deterministic order. These keep mutating frame-to-frame until the player’s classification changes, so consumers that accumulate incrementally must overlay these on top of the committed events each frame rather than folding them in permanently.

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pub fn projected_events(&self) -> Vec<MovementEvent>

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pub fn flush_pending_events(&mut self)

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pub fn update( &mut self, frame: &FrameInfo, players: &PlayerFrameState, vertical_state: &PlayerVerticalState, live_play_state: &LivePlayState, ) -> SubtrActorResult<()>

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impl Clone for MovementCalculator

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MovementCalculator

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MovementCalculator

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.