pub struct TextureBuilder { /* private fields */ }
Expand description
This is the builder of the texture
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Source§impl TextureBuilder
impl TextureBuilder
pub fn mip_level_count(self, mip_level_count: u32) -> Self
pub fn sample_count(self, sample_count: u32) -> Self
pub fn dimension(self, dimension: TextureDimensions) -> Self
pub fn format(self, format: TextureFormat) -> Self
pub fn usage(self, usage: TextureUsages) -> Self
pub fn mip_level(self, mip_level: u32) -> Self
pub fn origin(self, origin: Origin3d) -> Self
pub fn aspect(self, aspect: TextureAspect) -> Self
pub fn buffer_offset(self, offset: u64) -> Self
pub fn bytes_per_row(self, bytes_per_row: u32) -> Self
pub fn rows_per_image(self, rows_per_image: u32) -> Self
pub fn data(self, data: Vec<u8>) -> Self
pub fn build( self, label: &'static str, view_formats: Option<&'static [TextureFormat]>, renderer: &Renderer<'_>, ) -> Texture
Auto Trait Implementations§
impl Freeze for TextureBuilder
impl RefUnwindSafe for TextureBuilder
impl Send for TextureBuilder
impl Sync for TextureBuilder
impl Unpin for TextureBuilder
impl UnwindSafe for TextureBuilder
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